Father-Son Games: King of Tokyo - Dark Edition (First Play)
Today, I brought home King of Tokyo: Dark Edition from Noble Knight Games in Madison, WI. I'll probably write more about that experience sometime soon.
My oldest Asher is always interested in playing new-to-him games, and he gets even more excited when I say, "Yes, you're old enough to play that."
So after we put our youngest down for bed, we sprawled around on the floor and opened up King of Tokyo just after 7PM.
Rules explanation and setup took about 5-10 minutes after corralling our older two boys, and then it was time to play.
The boys enjoyed picking out the coolest looking monster and rolling those sweet, sweet chunky dice.
I love chunky dice myself, and King of Tokyo does not disappoint with the very aesthetically pleasing chunky dice. It's so satisfying to roll all 6, or 7, or 8, depending on what upgrades you manage to land throughout the game.
Considering this was the first time I played this game with Asher, I thought he did pretty well. I offered a lot of help while he was making his roles, and I would remind him that he only had one roll left.
He needed help with the fame and hearts dials, so a vigilant eye is necessary if playing with younger kids, or kids who are distracted by the idea of crushing their mother's monster with as many paws as can possibly be rolled.
Asher laughed and laughed so much when he realized he could double his paws and take his mother out of the game. It...was kind of an evil laugh.
Overall it was a good experience for a young gamer and not too challenging for Asher to pick up.
He also loves superheroes, which I think made him enjoy it more. It's not a superhero game, but we were all playing giant monsters, which has to fit into some sort of sci-fi/fantasy Venn Diagram.
So basically, grab some chunky dice and get rolling.
I loved playing King of Tokyo. It is super, duper, kuper fun. I got to be this really cool dragon, who was stomping on the other monsters.
It was kind of hard to remember the difference between hearts and fame. Daddy kept reminding me when to turn the hearts down or up. He did that with the fame, too.
I was afraid to stay in Tokyo because you get hurt there a lot, but I got this card that made each one of my paws (attacks) count for 2 instead of 1. Then, I hit Mommy with my paws a bunch, and she died.
That was so funny.
I definitely want to play it again.
Was it a bad idea to introduce this game?
No, definitely not. There were a few rough spots and areas where help was needed, but it's playable by a younger audience without much trouble, and it's fun!
How long did it take start to finish?
Our game took about 50 minutes start to finish with setup and some brief explanations. We played a 3-player game with our younger son, E, rolling the dice for my wife.
What things did A need help with?
Paying attention to hearts and fame being gained/lost
How many roles he had left on his turn (everyone gets 3/turn)
What his options were after finishing his roles (buy cards with energy, go into Tokyo)
For the first play, there were some basic reminders about what some strategies could be, and it wasn't until late in the game that A seemed to pick up on those.